Iv been developing a game that cant work on it, because of this single openGL function:
"glGetTexImage()"
first pass returns incorrect results.
any other pass after that will cause the application to crash.

Iv installed the latest display drivers on my hp2133 with vista.
OS: windows Vista Build 6001: Service Pack 1.

is there a simple fix to this problem?
or is there any custom openGL support for the video card?

is the vista and xp openGL support the same.
Will I have to change OS to XP just to run openGL properly?